She also has two buns of hair that are held together with purple ties at the back of her head. Relic also wears a backpack matching her jacket, a pair of purple spectacles, and a white necklace with a purple bead. For attire, she wears a shoulderless greenish black bodysuit with a white trim, a long and sleeveless ochre jacket with a white trim, and matching gloves, as well as ochre boots with white and purple ankle knots and light gray soles. She has light blue fur on her muzzle and tip of a lock that sticks out from her forehead. There is some guidance in the book for the Team Leader, but mechanically, the game is wide open for interpretation, the way it should be.Relic is a teal-furred mobian pika of average height, roughly equal to Knuckles', with brown eyes and a small black nose. For us, the sillier the story the better. Kids will find some of the cards hilarious, whether it’s the Slippies of Haste (definitely what I need in the morning) or the incredibly helpful Steven the Goldfish. The team at Twogether Studios has done a great job distilling the mechanics to something incredibly simple – even easier than many other RPG style games that are designed specifically for children. That being said, the age rating of 13+ on the box is definitely too high. You won’t be able to play this with a pre-reader without a lot of help. Obviously, Bureau of Balance requires reading. You can even cram a sixth player if you have a big family and mom or dad is willing to be the Team Leader without being a playable character. Apart from some implied glimpses of the arcane, which might leave some families uncomfortable, there is nothing questionable inside. The answer, unequivocally, is yes, kids can play, and they’ll love it. If you’re anything like us, these are pretty silly.Ĭan you battle the Unbeatable Foe with the assistance you received from defeating The Dark Lord? But what about Kids?Įspecially given this game’s roots, can kids play, or will it leave some parents clutching their pearls? Start by going around the table and having each player introduce their character, including reading off the completed sentences on their sheets. Some of the Challenge decks change the way these general requirements work, however. They also have to make their way through either the Villain or the Location deck to win. As such, to win the game, the players must make their way through the Relic deck. The primary objective in The Adventure Zone: Bureau of Balance is to collect the Relics. Put the Team Health token on the board on the appropriate number depending on the party size.įinally, put the TAZ die and all of the tokens near the gameboard. Shuffle the Fantasy Kostco deck and set it aside. Put a random Surprise card after the fourth card of each deck. RELIC ADVENTURE ZONE HOW TOThe back of the Mission Cards describe how to set the decks up. Pick the Mission Card for one of each from the game supplies and take their associated Challenge decks. The game board has spots for a Villain, a Relic, and a Location. The Team Leader also gets to do the rest of the setup. The Team Leader just makes sure everything stays on track while you play. Pick someone to be the “Team Leader” – This is kind of like a Dungeon Master, but they’re playing the game as well. There are ideas on the back – but they’re only suggestions. Fill out the character sheet by completing the sentences and drawing a picture. You should only have one player of each class. SetupĮach player takes a character sheet from one of the class pads and takes the associated action token. Was the team at Twogether Studios able to bring The Adventure Zone to a family audience? Let’s look together. Two to five players can play a session of Bureau of Balance in about 60-90 minutes. Capturing the same silly feel as its namesake, Bureau of Balance is a light RPG driven far more by crazy stories than stat crunching. Six years later, the team at Twogether Studios has released The Adventure Zone: Bureau of Balance, a collaborative storytelling card game based on the property of the same name. Often hilarious and never appropriate for children, this first adventure told this story over nearly 70 episodes. They called their first story arc Balance, and it had the players playing as part of the “Bureau of Balance”, trying to find and destroy seven Grand Relics. They called it, of course, The Adventure Zone. This soon spawned a spinoff podcast where the hosts played a game of D&D with, adorably, their dad. Indeed, The Adventure Zone itself started as a joke answer to a question about Dungeons and Dragons. As brothers are wont to do, they filled this podcast with jokes and laughter. A decade ago, The Adventure Zone was conceived during an episode of the internet-famous podcast My Brother, My Brother, and Me, starring the McElroy brothers.
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